
Locked in
Beckett-as-a-game. The simplest of gaming experience inevitably opens the abyss to the largest questions. What is the game? What can you do? Who are you? What does this mean? What is productivity? What have I done? What are you doing? Here. Now. With your life. By being locked in you are forced to contemplate leaving... or to actually leave. But if you do... where will you be? How is that existence any different? Would you be free...?
| Status | In development |
| Platforms | HTML5 |
| Author | The Soft Monolith |
| Made with | Godot |
| Tags | Experimental, Minimalist |

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